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RAID Accuracy and Resistance: How Much Do You Really Need?
Debuffs that don't land are wasted turns. Here's how Accuracy and Resistance interact in RAID, where to get them and practical targets for each stage of the game.
Your Decrease Defense champion goes first, uses the skill… and the boss resists it. Your whole team now deals half the damage it should. If that sounds familiar, your problem is Accuracy.
How the two stats interact
- Accuracy (ACC) raises the chance that your debuffs land.
- Resistance (RES) raises the chance that the target resists them.
When the target’s Resistance is much higher than your Accuracy, your debuffs fail more often. When your Accuracy matches or exceeds their Resistance, debuffs land based on the skill’s own chance. In short: close the gap between your ACC and their RES.
Remember that affinity matters too – weak hits can still make debuffs fail even with high Accuracy. See our affinity guide.
Who needs Accuracy?
| Champion type | Accuracy priority |
|---|---|
| Debuffers (Decrease DEF, Weaken, Poison, Stun) | Very high |
| Hybrid damage dealers with debuffs | Medium |
| Pure damage dealers | Low – only if their skills apply important debuffs |
| Healers and buffers | None |
Rough Accuracy targets
These are rules of thumb used by many players, not exact formulas:
| Content | Rough Accuracy goal |
|---|---|
| Early campaign and low dungeon stages | 100–150 |
| Mid-level dungeons and Clan Boss up to Brutal | 150–200 |
| High dungeon stages, Nightmare Clan Boss | 200–250 |
| Endgame bosses and hard Doom Tower floors | 250+ |
If a debuff fails often, add Accuracy before anything else.
Where to get Accuracy
- Chest main stat – Accuracy is one of the possible chest main stats.
- Banner main stat – Banners can roll Accuracy as their main stat.
- Accuracy set – 2 pieces give +40 Accuracy.
- Perception set – 2 pieces give +40 Accuracy and +5% Speed, ideal for debuffers.
- Substats – Accuracy substats roll with each upgrade.
- Masteries and the Great Hall – permanent boosts once you unlock them.
Resistance for defence
Resistance matters for:
- Arena defence, where enemies try to stun, freeze or Decrease Defense you.
- Bosses that place dangerous debuffs on your team.
- Faction Wars and Doom Tower, where crowd control wipes teams.
Banners and chests can roll Resistance as main stats, and the Resistance set gives +40.
Common mistakes
- Stacking Attack on a debuffer while ignoring Accuracy.
- Using an Accuracy chest on a pure damage dealer who doesn’t apply debuffs.
- Forgetting the boss’s affinity, which can make debuffs fail regardless of Accuracy.
Get Accuracy right and your whole team’s damage goes up, because every hit benefits from the debuffs that finally land.


