Call of Dragons Unit Types Explained: Infantry, Marksmen, Cavalry, Magic and Flying

What each Call of Dragons unit type does, how flying units change the map, and how to build focused armies that get the most from your hero talents.

Call of Dragons artwork

Your heroes lead the army, but your units do the fighting. Call of Dragons has five broad unit types, and understanding them helps you train the right troops and pick the right hero talents.

The five unit types

Unit typeStrengthRole in an army
InfantryDurabilityFront line that absorbs damage
MarksmenRanged damageSteady damage from behind the front
CavalrySpeed and mobilityFast strikes, chasing and repositioning
MagicPowerful skills and burstHigh-impact damage, often in areas
FlyingIgnoring terrainMoving where ground armies can’t

Why flying units are special

Call of Dragons lets armies march fairly freely across the map, but terrain still matters for ground troops. Flying units can cross obstacles that block others, which makes them excellent for surprise attacks, fast reinforcement and reaching awkward targets.

Focus beats variety

Most hero talent trees boost one unit type. An army made mostly of that type benefits fully; a mixed army wastes part of the bonus. That’s why many players:

  1. Pick one main unit type for their primary army.
  2. Choose heroes and talents that boost it.
  3. Train and upgrade that unit type first.

You can build a second army type later. More on talents in our hero pairing guide.

Which unit type should you start with?

  • Infantry – forgiving and durable, great for learning.
  • Marksmen – reliable damage if you have a solid front.
  • Cavalry – fun and fast, rewards active play.
  • Magic – strong but often more demanding to build.
  • Flying – very flexible, but usually a longer-term goal.

Your faction may nudge you towards certain types – see our factions guide.

Training tips

  • Keep barracks busy, especially before events that reward troop training.
  • Upgrade troop tiers as research unlocks them – higher tiers are much stronger.
  • Heal instead of retraining where possible; it’s cheaper and faster.

Common mistakes

  • Training a bit of everything and getting weak bonuses.
  • Mismatching heroes and units – a cavalry talent tree leading infantry.
  • Ignoring troop tiers and relying on low-tier units for too long.

Pick a focus, match your heroes to it and build steadily. A focused army beats a bigger, unfocused one more often than you’d expect.

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